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TheNex
January 22, 2012
Creation of an Android game – #1 Introduction
So you want to know how to make an Android game? In this blog I will not create a “yet another Android game tutorial” as you
[…]
January 22, 2012
Creation of an Android game – #2 Gathering the tools
The first day I started downloading the latest version of all the need tools, just to avoid any problem I could encounter in the future. So,
[…]
January 22, 2012
Creation of an Android game – #3 Game Activity, Game View, The Main Loop
In my nature I like to go straight to the core of the software I’m doing, post poning other less important aspects to a later stage
[…]
January 25, 2012
Porting an Android game to WP7 – #1 Introduction
Ok, here we go! This is quite interesting, I’ve just released my first Android game to the market, and I’m already planning a porting to Windows
[…]
January 29, 2012
Creation of an Android game – #4 Domain Entities
Ok, so before going any further, I think I better prepare some entities to contain and track the data during the game. Usually I would not
[…]
March 11, 2012
Grab And Run Released to the Windows Phone Marketplace
Today finally the game was published on the Windows Marketplace! It took about 4 days for the certification, and 1 more day to see it published
[…]
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