January 22, 2012Creation of an Android game – #1 IntroductionSo you want to know how to make an Android game? In this blog I will not create a “yet another Android game tutorial” as you […]
January 22, 2012Creation of an Android game – #2 Gathering the toolsThe first day I started downloading the latest version of all the need tools, just to avoid any problem I could encounter in the future. So, […]
January 22, 2012Creation of an Android game – #3 Game Activity, Game View, The Main LoopIn my nature I like to go straight to the core of the software I’m doing, post poning other less important aspects to a later stage […]
January 25, 2012Porting an Android game to WP7 – #1 IntroductionOk, here we go! This is quite interesting, I’ve just released my first Android game to the market, and I’m already planning a porting to Windows […]
January 29, 2012Creation of an Android game – #4 Domain EntitiesOk, so before going any further, I think I better prepare some entities to contain and track the data during the game. Usually I would not […]
March 11, 2012Grab And Run Released to the Windows Phone MarketplaceToday finally the game was published on the Windows Marketplace! It took about 4 days for the certification, and 1 more day to see it published […]